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Vito Gesualdi serves up one of the last 8-4 SOM drafts before Besieged kicks in. This description would be wittier but he’s too busy admiring the sexy new look of our YouTube channel. Could a redesigned site be close behind…?

13 Responses to “ Magic the Gathering Videos | Scars of Mirrodin Draft #32 ”

  1. Anonymous
    February 21, 2011 at 11:26 am


  2. Dan M
    February 21, 2011 at 12:22 pm

    I like you deck build, except maybe you’re overvaluing the 2/1 unblockable Neurok creature. And while he didn’t make the cut, I’m not a fan of the Dross Hopper. What do I know? I slog around in the 4-3-2-2′s.

    Are you still in process of posting the remainder? I found the draft (part 1) and your first game of match one (part 2), but couldn’t find the rest.

    aaugh, the suspense!

  3. admin
    February 21, 2011 at 5:09 pm

    Its still uploading o.0… not sure what Idid to get the file size this large…

  4. Skittles
    February 21, 2011 at 7:10 pm

    Ha…nice play at the end…almost had it. Its been a while since Ive seen a double dragon deck.

  5. JFA
    February 21, 2011 at 9:22 pm

    That was good fun, an interesting deck, some great games. Especially the last round.

    Dan M – the Neurok Invisimancer is good in his deck due to the Painsmith interactions.

    Vito – I know you’ve pointed this out about yourself in your own videos from time to time but you hate-draft *way* too much. You pass up playable cards to hate-draft constantly. There’s 7 other people, at most you play against 3 of them, that is very poor odds that you will cost an opponent the one card they need to beat you. You ended up just shy of playables – ending up having to run the glint hawk idol and such most of the time, so those extra couple of playable cards might have made a difference.

  6. admin
    February 22, 2011 at 12:10 am

    Even so – I don’t think I was truly short on playables here, just not sure what they were. Blistergrub, Dross Hopper, Off-Color Myr – all playable. I actually think that by preventing strong cards from trickling to opponents knowing I’ll only need 23 in my deck, is a valid strategy, even if I lessen my sideboard options.

  7. JFA
    February 22, 2011 at 1:24 am

    Allow me to clarify – just short of “obvious” playables. Outside of a furnace deck I’d never be happy running Dross Hopper/etc even if he is playable in an aggressive deck.

    An example I recall (hopefully correctly…) was the hate-draft over Nihil Spellbomb in the 3rd pack. Is it really worth hate-drafting one random card over having a playable spellbomb that occasionally would make a great sideboard card (against razor hippogriff or corpse cur for instance which are uncommon and common respectively – I know you mentioned phoenix, there’s also myr reservoir and so on)?

    None of the pros ever advocate hate-drafting if there is even a chance you might play one of the other picks.

    I’m no pro, but from my perspective it seems wise to take the best pool you can past your 23 cards for two reasons:

    1. I’m not sure about anyone else but I can’t see *all* the deck-building interactions as I draft, I can only do it once the draft is finished and I can examine the less obvious interactions in detail. The more cards I have to make up that pool, the better.

    2. So you can get that extra 1-2% in each matchup post-board. The best Magic players in the world only have win rates of mid-60%, so every advantage, however small, would seem relevant.

  8. admin
    February 22, 2011 at 4:16 am

    I’m just a unique player in my style of hate-drafting. As an example, the utility of Nihil spellbomb is so small that even in the above situations I don’t value it as a sideboard card. The narrow applications, for instance against Kuldotha Phoenix / Griffin, are not as saucy to me as the potential of not giving the table’s infect player another Contagious Nim (and against Corpse Cur I’m likely just going to be siding in more 2/3 power guys that I can use to both beat and trade, not a spellbomb). I find it especially relevant in this set where there are archetypes where if not properly hated against, will simply dominate the table. The percentages are skewed, because if there is a player with a full-out RW metalcraft or GB infect deck, then yes, I will be playing them in that draft 90% of the time. So passing up on a 23rd-24th playable in order to slow down the archetype I know I will play isn’t too unreasonable.

    I don’t believe the Magic rules are set in stone. Most pros don’t draft like this, sure. But I don’t think many players draft like this period. Even despite my admittedly less-than-pro level of skill, I still manage to chain drafts rather frequently, and I’m not convinced this style of heavy hate is without its merits.

  9. Bertissim0
    February 22, 2011 at 8:19 am

    I think you lost focus.
    1. When they pass you Argent Sphinx you should identify what’s missing. In this case we’re talking about Grasp, Galvanic, Arrest, or a forced Infect (Stinger, etc. Notice there were 0 infect guys in your pack)
    2. You passed Myrsmith. I’m totally okay with you grabbing Khemba but then you were pleading “let’s hope he didn’t take the white uncommon” when clearly he would have. The shot you had at white was at nabbing Sunchasers and Glint Hawks. White was dry in pack 1 also, though, so remove any ambition of getting passed an Arrest.
    3. Jumping into Black seemed appropriate, and grabbing 2 Painsmith was good. You enver identified the syngery of Flight Spellbombs with the Smith, really.
    4. You didn’t take enough Artifacts late in the draft. I’m glad you took Golem Foundry, but you should have really been trying to abuse your Mox and Argent Sphinx, especially if your aim was to play Glint Hawk Idol.
    5. In a flyers strategy it’s often valuable to get lifeleech. Vampires was a solid pickup but you balked at Exsanguinate why? It tops your curve and buys you time for evasives to win.

    You did a good job identifying good cards in each pack but overall I think you need to keep the entire draft in perspective. Withstand Death you WANT infect players to have since it’s shit against you. Neurok Replica is a good counter to Infect (block block bounce). It reminded me of players who are learning the game and when they draw a card say “O, I can play that!” and do. Overall a strong draft though. Way to be.

  10. Bertissim0
    February 22, 2011 at 8:30 am

    Is good when you take away cards that beat you. In the example of Kemba, you took it to maybe play it, but I could easily see hating it because as a U player you likely have 1-2 ways to deal with it, MAX.
    However, hatedrafting Withstand Death is actively bad. It does nothing against you and helps Infect players beat Embersmiths/Blasts that other players have. A good card to ahtedraft would be Wing Puncture, Embersmith, or even late Glint Hawks (getouttamyway!)
    In this draft the only cards I felt you should have hate-drafted were Tel-Jilad Fallens, EMBERSMITH, and Khemba.

    [Cantrip artifacts are good with Painsmith. One begets another, and so on. It allows for busted turns. Nihil Spellbomb is also a great counter to Corpse Cur (you passed 2).]

  11. wizmo
    February 22, 2011 at 5:11 pm

    i thought your deck and choices during construction were slightly suspect… but i guess if you draw the sphinx in your opening 7 every game it doesnt much matter

  12. wizmo
    February 22, 2011 at 5:28 pm

    my comment sounded kinda trollish so i also would like to add that i am a huge fan of your draft vids and think you guys do it better than any of the other sites. please keep em coming as i eagerly await the M/s/s 8-4